Devlog
- August 31, 2021 by nory#1.3, #InfestAtion, #Teaser, #TrailerAnnouncements Hey friends, I have a bunch of announcements, so please bear with me! First of all, the teaser for Act 2 has just been released: As always, I tried not give too much away and I encourage... Continue reading
- August 05, 2021 by nory#1.2, #Act 2, #Stella Sprites, #DialogueHowdy, first things first: 1.2 post-release Shortly after the release of 1.2, I received some immediate feedback. Apparently, a few plugins were causing trouble. Thankfully, I was able to fix the issu... Continue reading
- July 18, 2021 by nory#prologue, #Act 1, #release date, #Sanatorium, #Clarin SquareHey again, work on Act 1 is coming along nicely. All necessary characters have been ported and implemented successfully. And while some of them might have gotten a bit younger in their appearance, it... Continue reading
- July 10, 2021 by nory#Act 1, #Teaser, #Rondham, #Portside, #Stella SpritesHey Friendos, as you might have seen, I've released a first Teaser for Act 1 , which I'd like to let speak for itself: I had a lot of fun experimenting with lighting and footsteps, and I'm very excite... Continue reading
- July 02, 2021 by nory#Ganymede, #CoExA, #EnKaD, #IIS, #Dunhem, #Jonathan FaircloughGanymede Born on the 3rd May 1903 in Waldnitz. Recruited into the Comissariat for External Affairs (CoExA) in 1919. Integrated into the Ionian Intelligence Service (IIS) in 1922. Background Unfortunat... Continue reading
- July 01, 2021 by nory#Daphne, #Hermingrad, #Leucippus, #Prawnfield, #EnKaD, #IIS, #Ministry for Internal Affairs and State SecurityDaphne Born on the 15th November 1901 in Kenwich. Recruited into the Endo-Kathartic Department (EnKaD) on the 3rd of March 1920. Integrated into the Ionian Intelligence Service (IIS) in 1922. Backgrou... Continue reading
- July 01, 2021 by nory#Stella Character Generator, #prologue, #Act 1Howdy, goodbyes are often the hardest things. Two days ago, I was looking for ways to generate more characters, and stumbled upon the character generator by Stella. Now, I wasn't originally planning o... Continue reading
- June 28, 2021 by nory#Onwards, #Act 1, #Lightning, #FootstepsGreetings, in the last prog report, I promised to put out more infos on Act 1. And so I shall. Keep in mind I'm not good at deciding what's a spoiler and what's not. So I will just flag the lot of it... Continue reading
- June 26, 2021 by nory#1.1, #Kenwich, #Message Window, #Backlog, #Keyboard Configuration, #Task Bar, #Version numberHey friends, I've just released the 1.1 (Kenwich) update of the prologue. There's quite a few changes, some of which I'll cover here. They can loosely be categorized into two categories: Gameplay Dash... Continue reading
- June 23, 2021 by nory#Trachi, #roadmap, #schedule, #act, #prologueHey folks, if you're reading this, you've probably seen the main page of the game , already. Since I only recently migrated Trachi to this site, I want to use this post here to outline the state, road... Continue reading
- June 23, 2021 by nory#Trachi, #worldbuilding, #historical, #fantasy, #immersion, #naming conventions, #mapping, #narrativeHey dudes, since I only recently migrated this game to itch.io, I thought it'd be a good idea to bring you up to speed on a few things. If you are interested in reading previous progress reports, feel... Continue reading